The new 3D tools in Photoshop CS5 are more advanced than ever. In this tutorial we will use the new Repoussé tool to extrude some text in a way previously only possible in a full 3D application.
As well as exploring the capabilities of this exciting new feature, we will explore the traditional 3D settings to get the most out of the different material and rendering options.
By using Photoshop’s blending modes and masks we can quickly build up different effects and play with colours in a way that would be far fiddlier and more time-consuming in a 3D program.
To bring the colours of the composition together, we will also have a quick look at using adjustment layers to give a cohesive scheme to the whole picture at once.
Tick the 3D Repoussé Object option and click on Create. You may be asked if you want to rasterise the layer before it goes ahead, just say yes if it does.
We’ll work on the shape before worrying about the materials or lighting.
Move them around to get a new distribution of shadow and highlights. You’ll need a different arrangement for each letter to get the best result.
Select the little icon to the right of the Diffuse box, and choose Edit Properties. Play with the settings here to get the texture to look how you want.
Change the layer’s blending mode to Color. Use a hue and saturation adjustment to colourise the layer purple, then fade this to about 70% or so using Cmd/Ctrl + Shift + F.
I’ve moved one letter off to the bottom left here to show that these shapes are really just different versions of my ‘C’.
Use low opacities – never more than 50%, unless you want to radically shift your colours.
Use curves adjustment layers to fix any contrast or brightness issues.