There’s something about the rounded, gentle textures of vectors that makes them a playful and very tactile contrast to an elegant model shot.
In this tutorial, Camilo Bejarano shows you how to ramp up this juxtaposition, hand-drawing elements before scanning them in and transforming them into dramatic, colourful designs that interact neatly with the photograph.
This technique offers many opportunities to creatives: you can use it to add or accentuate colour, to alter the feel of a photo, or to suggest moods and thoughts that aren’t immediately apparent from the photo itself. Best of all, it’s a lot of fun and offers you the chance to let your creativity run riot.
First, we’ll need to find the right image – this is key to the whole piece. It can be a photo you’ve taken yourself, or a stock image. If you want to use the same image I’ve used here, you can download it for a small cost from Shutterstock at bit.ly/9P42mk. I recommend seeking out images with little or no background.
Once you have found the right image, open it in Photoshop and print it onto A4 paper. The reason we print the image so small is so it’s a manageable size for sketching on.
Depending on the quality of your scanned image, you may need to open it in Photoshop to retouch it, such as darkening lines. I usually do this to make sure I’m confident that the trace is going to line up.
Back up the original photo and open the duplicate. Make sure the dimensions are correct for your final output. Now create a new layer with the drawing you created over the original. Take the drawing layer, set it to a 50% opacity and resize it so the photos match with each other in height and width – it should be exact.
Once the images line up, export a flattened version of the image to Illustrator. This may take some time so it’s a good opportunity to put some music on or make a cuppa.
Adjust the canvas to the size of image and begin tracing each of the shapes you’ve created on new layers. I usually use a red outline and no fill to trace all the shapes first, so I don’t have to worry about colours and gradients. Put each set of objects on a new layer.
Author: Camilo Bejarano
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